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Star Control 3 : ウィキペディア英語版 | Star Control 3
''Star Control 3'' is a video game developed by Legend Entertainment. They were hired by Accolade to create a sequel of ''Star Control II'' when the original creators Toys For Bob expressed no interest in creating the sequel with the same budget as ''Star Control II'' (which left them working without pay for several months). It was released for DOS and the Macintosh in 1996. ==Gameplay==
The game used a 2.5D form of melee combat, but 2D combat was still available. However, unlike SC2, all ship designs absent from the story mode were omitted (with the exception of the Arilou). The module tunes of the second game were replaced with MIDI music, and pixel animations for communication with aliens were replaced with rendered and digitized 2D graphics of live puppets. The gameplay was a mix of borrowing the melee combat and alien encounter dialogue trees from ''SC2'', with new colony management elements which could be compared to ''Master of Orion''. ''SC2'''s resource gathering, and hyperspace travel gameplay elements were omitted.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Star Control 3」の詳細全文を読む
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